Simcity 4 zoning mod reddit If there's demand for them, you need to zone for more industrial buildings. Bridge Height mod Road Top Mass Transit Farming Jobs Multiplier Either the Garbage Dock or Chute A money tree is usually brought in when I just want to build and not worry about taxation. FYI: the IRM will require a little bit of work to get it established, but, it's well worth it imo. I then made it into a checkered flag of high density commercial zones and residential zones. It's a mess of streets, half-way done roads, a couple of avenues and absolutely scatter-brained zoning. Which is also true of SC4. It’s the “Project_Orion_3k_Extended_Boundary-mod. Industry consists of Anchor and Feeder buildings. zip” that’s included in the mod. FLEX Overpasses: The Road, One-Way Road (OWR), and Avenue networks have now received FLEX Overpasses, which allow for prefabricated orthogonal viaduct View community ranking In the Top 5% of largest communities on Reddit. I always forget the exact tile amounts, and then relearn them when I build a new city. The Steam version doesn't include fixes to deal with SC4's difficulties with multi-core CPUs, which often leads to crashes. Members It's really difficult to keep a large high-wealth population employed. It's made by a friend of mine and he put A LOT of work into it. Bearing in mind that industrial zones tend to have an invisible internal road network of sorts—i. Though, it will be useful overall. Also about Dirty industry, you need everyone in your city educated, max out education and it will take a while then most of them want high tech and demand for dirty industry goes down, and you can dezone them, some may still stay. This detail may be a reflection of ideology of the era when it came out (in 2003), which, as opposed to our current era filled with ecological crises, was heralded as the ‘end of history’ (victory of liberal capitalism), and could still afford the illusion of living in safe Hey guys. It's just disappointing how much of a step back this is from CS:1, even without mods or DLCs. Mostly because that's the opposite of how it is in real life. Yes there is, check out the Awesome Essential SimCity 4 Mods in the side bar of this Reddit. i feel this is a mistake many mayors make. That's the easiest way to do this, I'd say. e. A Subreddit for the discussion of the SimCity Franchise and related City Builder games. What are some essential/recommended mods you would suggest? I have the following: NAM (obviously) Air Purification Plant Hole Digging Lots IH Census Industrial Revolution Base Pack with I-D and I-M Fillers NCD NAM or Network Addon Mod is a modpack that contains not only bugfixes for SC4 traffic but expands the possibility of transport in the game. There's no one mod that will achieve this result, but you do have some options. if you start with a mixed zoning you will ideally create a commuting Awesome! One suggestion - asynchronous zoning, if that's possible. Skylines, using the steam workshop, allows installation in one simple click by hitting +Subscribe, largely Easy gives $500k, Medium gives $200k, and Hard gives $100k, unless you've got mods. Just my experience. There's tons of abandoned stubs like that buried in there. You can build all the way to the next city, so essentially you can fill an entire region that way (having Cities about the size of SimCity 4) I'd would had liked to be able to lay out pipes that works like the power lines in Simcity 4, as in only being necessary to connect remote areas. For example, a CO$$$ skyscraper may say it has 1000 high-wealth jobs, but in an attempt to replicate reality, Maxis only gave it 200 high-wealth jobs (management Hi everybody! I've played SimCity in some form going on 30 years or so now, but am still relatively new to mods in SC4. Chootrattanarood • Simcity 2000, Simcity 3000, Simcity 4, Expanded Map mod (81 titles 39K subscribers in the SimCity community. It’s all I know. To see what I mean, copy a backup of one region, then make sweeping changes in one city, such as de-zoning all the residential areas to eliminate the entire population, run the game for a couple Sim-months, save & exit, then see the catastrophic effects in the neighbor cities. I'd pay full price for a game that's literally just SimCity 4 reskinned with modern graphics (and maybe a few bug fixes that we need mods for currently). But then most of your industry is high tech and the mod will ensure it. I'm trying to make a nice, large city but i'm running into some issues related to RCI Demand. Get the Reddit app Scan this QR code to download the app now ADMIN MOD Zoning and plopping done Related SimCity SimCity 4 City-building game Gaming forward This was confirmed after some googling, SimCity 4 Deluxe Edition is explicitly mentioned in their "Code Redemption FAQ", so you should be fine. Create a new suburb; set the taxes on $$-$$$ office to 20% in that suburb. 5 is out, featuring many improvements Industrial Revolution Mod, as already pointed out. 2 mod for Simcity 5, and I got the file downloaded and I set up but when I set up the file I couldn't find the "next" button to continue to set up which prevented me from getting all the mods that I wanted for Simcity 5, I would greatly appreciate it if you could send separate link to a file download or comment down if you know a way to fix the problem. It basically prevents, primarily, the high wealth buildings from building too early to start with. After zoning SimCity SimCity 4 City-building game Gaming Mods or naturally? Either way For me, the visuals of 4 have become increasingly lifeless over time by comparison to Cities that the latter has won me over. 1 and a lot of custom buildings. Yup, the default traffic simulation and pathfinding is really stupid. Of course, mods for SC4 enhance the gameplay but the core game never felt like it was lacking without them. While they WILL split into separate lots, I've found if you dezone one row of it, it will split the lot into a series of 1x4 zones which seems to be better at growing for whatever reason. It makes a difference on every system with at least 4GB RAM, provided you’re on a 64-bit version of Windows. Terrain, rocks, water, beaches. Get the Reddit app Scan this QR code to download the app now Zoning is like planting a new crop for buildings Related SimCity SimCity 4 City-building game 41K subscribers in the SimCity community. On a separate but similar note, I wish SimCity had an an additional tier or two in zoning, to exert better control over what grows there. This would be immediately helpful right now in order to better regulate the zone layout when angled/curved roads are nearby. Thanks for your help :) But if you would like to get more hotel rooms in your casino cities, make sure to take a look at the Casino over haul mod that ticktockbent mentioned in the comments below. There's a long list of things this enables - full list In game, use ctrl+x to open a text bar, and start disabling stuff and filling your budget with simoleons. I just have started playing Simcity 4 and its really great but I am having problems with zoning the people wont agriculture and I have made an entire… The Plugins folder in Documents would actually be in My Documents\SimCity 4\Plugins. this mod changes how farms look and play and makes them a viable part of 39K subscribers in the SimCity community. It says you'll need more residential for the future, and I'm guessing it's a different residential as the one you have already zoned and empty :/ Yeah, this game sometimes really doesn't give you all the information needed, it's frustrating 🥲 So, at the moment, I'm playing with no mods, although I doubt I have anything anyone would want to see. Posted by u/haljackey - 29 votes and 1 comment SPAM: SimPeg Agricultural Mod is an awesome mod that completely replaces simcity's default farming system. Depending on the style of region I will bring in transport mods but that list is the must have mods for me. as a result Each CO building only counts its closest CO neighbor, so small commercial zones are fine, as long as a CO building isn’t by itself in a cluster. Mixed zoning in all. I’d break the zones into 5 categories: 1 story buildings, 2-6 story walk-up buildings, 7-14 story mid-rise, and then a category for all high rises above that. And maybe a dark night mod or sidewalk mod. begin your city in a small area. Personally I like to have at least 500-1500 residential population in every tile to fill local jobs, but technically you don't even need that. View community ranking In the Top 50% of largest communities on Reddit. I force 4 deep commercial lots when the zoner won't do them by itself. Unfortunately it takes a lot of effort with mods to get it a really good place. Many people pointed out that a place like that would be uninhabitable. I'd would had liked to be able to lay out pipes that works like the power lines in Simcity 4, as in only being necessary to connect remote areas. no doubt this is due to the new simcity being announced. zoning more commercial than you have demand would cause buildings to be more spread out, negatively affecting desirability. No change to the core mechanics and no additions. I think it's something like 3 tiles for commercial, 4 for residential, and 5 for industrial, but I could be wrong about the amounts. Seems like everytime I take a break from Simcity there is a new mega mod breaking past all previous barriers that draws me back in. Reply reply I just installed paengs sandstone sidewalk mod, now it overrides many other textures. There are 2 versions (that I know off) a x2 and a x3. Welcome to /r/SkyrimMods! We are Reddit's primary hub for all things modding, from troubleshooting for beginners to creation of mods by experts. Any ideas for mods to achieve that? You can divide your blocks with roads, then divide those with streets which will contain your residential (don't forget to orient the residential toward the streets, use shift/alt/ctrl or a combination of those while zoning). The… However, I'd be more than happy to provide you a list of recommended and popular mods for SimCity 4. You’ll need to use “regional roads” outside of the normal boundaries. I currently use zero mods so even one or two would be exciting for me lol. For context, the first beta version of the Network Addon Mod Tunnel and Slope Mod features six (6) slope settings, including both full sets of slope settings, and the option to mix and match slopes by network if no individual provided combination is of your liking. JUST A NOTE: If you have an older computer, and/or your computer only meets the games minimum computer requirements, I would suggest that you do not use this mod. Being too smart shouldn't be a problem. It's always said that pollution in the game is bad but for C Office it's actually a plus so is high traffic (it equals more "customers"). , vehicles and pedestrians can enter a block of industrial zoning at one end to reach a lot at the other end so long as they're connected continuously by industrial zoning—I've found an optimal configuration to be restricting blocks of high Posted by u/haljackey - 23 votes and 3 comments You may remember me from "the least realistic cutaway mod". None of the european assets actually exhibit any old-town charm and as soon as you venture beyond the very simplest of 12x-grids, the zoning completely falls apart, even if you're just using smaller grids. Get the Reddit app Scan this QR code to download the app now Related SimCity SimCity 4 City-building game Gaming forward back. What I would recommend is looking at terrain mods. Alt switches the direction but you can't rotate the zones in the same way as buildings This is an unofficial community for the EA mobile game Simcity BuildIt. View community ranking In the Top 5% of largest communities on Reddit Sims 4 Essential Mods Hello fellow SimCity 4 players, i recently installed nam mod and it works for the most part except some assets like the high speed rail and all the additions that have been made to the ground rail. Download buildings that fit into one regional context; for American cities I suggest a combination of mattb325 houses, Simgoober commercials, IRM for industries and NDEX offices. Everything was working fine, my demand was high across all types of zones, that was until i finished building a neighbouring industrial city. Difficulty helps you out a lot more than you realize. May 8, 2020 · Maximum zoning size increased to 48 tiles, and 64 for I$. Agriculture demand is really high though, and even after building tons of farms the demand for industrial agriculture is still really high, while everything else is really low. The health and education costs are too high. Firstly, you have less high-wealth jobs than you think. Members Online Map Comparison Between CS1 and CS2. If you don't have it, you can simply create a "Plugins" folder inside My Documents\SimCity 4. Another mod also has this built in, but I'm not entirely sure which one it is, due to reading through the manuals to them a little while Use a terrain mod and a matching tree generator mod as the vanilla terrain is rather unrealistic. r/simcity4. 0 release that is designed specifically for building agriculture communities. Adjust your tax rates, and if they are high enough, the will move out. Please see the README file for specific details. I do a similar thing with Sim City 3000, except different. Coming back to Simcity 4, pipelaying was actually the most painful part with the old game. Within the current limitations of the game, mixed use zoning can't be done in the way you intend, but you can still zone residentials next to commercial to simulate some semblance of mixed use zoning. Members Online EA just released SimCity 3000 Unlimited on Steam My advice would be to use the CAM (Colossus Addon Mod) instead. While SimCity BuildIt has city building and simulation elements to it, it is geared as a social experience more than anything else. Basically, it’ll flip the “Large Address Aware” flag on any 32-bit Windows executable (not just SimCity 4) allowing it access to 4GB RAM instead of just 2GB. The game allows zones larger than 4x4 if you press Ctrl while zoning; its just that the base game is lacking in buildings above that size. Jobs that the game says are "high-wealth" are actually a predetermined mix of low, medium, and high wealth. SimCity 4 went for realism to the point that it felt cold; SimCity 5 tried too hard to be like The Sims. x2 doubles the limits and x3 triples it. I’ve lived all over the country, grew up in Chicago all the way down to a city of 10k. At the bare minimum, make sure to get the game's essential fixes, and a mix of terrain mods of your liking. Make sure to build good transport links between the suburb and the central city since people will be commuting. Thanks for the tutorial! Also regional UDON? I use the SC4 Launcher and this mod is causing borderless to not work. A Subreddit for the discussion of the SimCity Franchise and related City Builder… i haven't played 3000 in forever, but in simcity 4 when a building becomes abandoned and you query it, it will tell you why (abandoned due to commute time, etc). He says this in the video, SC4 was the peak and the series is basically dead. I'm fairly certain there are no unique 4 deep residential lots. As a mayor of a once-thriving city located near such a beautiful volcanic setting, i have to admit that they were right. These cities are drawn from years of work and different stages of mod use. like i said in sc4, commute time is a big issue and if you don't have commercial/industrial nearby Related SimCity SimCity 4 City-building game Gaming forward back r/CitiesSkylines A community-led subreddit for Cities: Skylines and Cities: Skylines II, the city-builder games from Colossal Order. most players consider simcity to be all about creating a thriving metropolis and the in-game farming system was actually unfinished at the time of the game's release. This is a bug, that is easily fixed, so, if you're cool with mods, I suggest getting the Less Abandonment mod. Are you just wanting more office buildings or do you feel like you have fewer than other cities? I did some extensive testing on the new mod, it indeed is real and works awesomely, Simcity 4 was never meant to be seen this way but now we can experience the true 3D Simcity 4, enjoy the pics, and ask if you want something specific I'll capture for you It's absurd how profitable low density housing is in SimCity 4. MAME is a multi-purpose emulation framework it's purpose is to preserve decades of software history. 6x6 is actually the largest lot size that Lot Editor allows. Reply reply More replies A subreddit dedicated to the development of mods and custom content for Cities: Skylines and Cities: Skylines II, the city-builder games from Colossal Order. Posted by u/Derangedteddy - 6 votes and 5 comments 214 votes, 44 comments. Greetings, I've been playing Simcity 4 for 16 years now, so I'm quite familiar with the game, I play with Cam 2. I did some extensive testing on the new mod, it indeed is real and works awesomely, Simcity 4 was never meant to be seen this way but now we can experience the true 3D Simcity 4, enjoy the pics, and ask if you want something specific I'll capture for you Network Widening Mod (NWM) x Street Addon Mod (SAM): Adjacency support for the Network Widening Mod (NWM) networks' intersections with the Street Addon Mod (SAM) sets has been vastly improved. Region/city diversity in Simcity 4 As per request by Faoeoa (and shockage!), I have compiled many of my city types I have made for your reference and hopefully to draw inspiration. It is very similar to what happened to the RTS genre, games peaked early 2000's and the new games were dumbed down for a wider audience as there was more profit to be made. Maybe have a look at the Freight Trips data when you use the query tool on your existing industrial buildings. I created a zoning mod that differs from the ones on Simtropolis as mine allows you to fill an entire large city and it not say that the zone is too big. Also honorable mentions, buildings, download buildings and they will appear in your game, or you can place them. It is definitely a regional game in terms of the market, but, interestingly, pollution is limited to one city only. SimCity SimCity 4 City-building game Gaming comments sorted by Best Top New Controversial Q&A Add a Comment andromedar35847 • A Subreddit for the discussion of the SimCity Franchise and related City Builder games. dll mod into the root My Documents\SimCity 4\Plugins folder. . Free zoning mod for SC4? Saw someone use it on Youtube, can someone give me a link to it Cities Skylines requires half a dozen DLCs, a dozen mods, and a hundred or more workshop items to achieve the same amount of content that SC4 accomplished with just the core game and a single expansion pack. 1. I don't know any zoning mods but you can use these keys while zoning: Shift removes all streets from the zone . I made the road plan a repeating interlocking road/rail pattern so filling out the whole city was much easier (once enough money was made) Most of the city tiles I build these days are largely covered by agricultural zones and undeveloped areas. Like 2 deep on one side, and 4 deep on the other. Rob's Red Hot Spot Guide to SimCity 4 - Essential Mods, Tools and Bugfixes. Whenever my parents buy me some toys like block or puzzle, I always create something else like road or lamp post or bridge. But there are many many other mods that aren't essential just cool and enhance or change the game like SPAM (Agricultural mod), CAM (Collusus Addon Mod, does stuff), IRM (Industrial Revolution Mod, Industry mod) and many other cool mods. If anyone knows why and how to fix it let me know. This does change From a realistic perspective, I want mixed zoning. It does work for all zones. Condos won't be condos without commercials on the ground floor. The one in the root folder of the game is not recommended to use at all, except for a few very specialized cases. I’ve also lived in Europe, I dealt with mixed zoning there, too. in the past 7 months, this place sure has grown by about 2000 mayors. not sure if that's how it works in 3000 it might have to do with your zoning. We ask that you please take a minute to read through the rules and check out the resources provided before creating a post, especially if you are new here. This looks nice with buildings and stuff, but my airport lots… Posted by u/xforce11 - 7 votes and 6 comments View community ranking In the Top 5% of largest communities on Reddit. But I don’t wanna spend 8 hours zoning 1x1 tiles with streets associated with it. If it doesn't work, initiate a chat session with their support team, like this guy did and don't accept any excuses :) Yep Download the extracheats. Your sims might just not know how to find their way to work and NAM should help fix that. Medium sized plots full of high density residential won't be that profitable. The anchor lot is build next to the road and all the commuters and freight will come and go trough that building. Easy is the best bet, especially if you intend to experiment. I did some extensive testing on the new mod, it indeed is real and works awesomely, Simcity 4 was never meant to be seen this way but now we can experience the true 3D Simcity 4, enjoy the pics, and ask if you want something specific I'll capture for you It’s the “Project_Orion_3k_Extended_Boundary-mod. View community ranking In the Top 5% of largest communities on Reddit. Zoning outside the city hot damn. 5 sets of zone colors are available: Maxis, Soften (softened maxis!), Yard: brown and green (finished the blue of C$-$$$), Ocher (softened Yard), CBVD adapted and intended for the CoriBoom plugin «Color Blind Views for Deuteranopia». (THIS IS OFFLINE ONLY) Heres the link: Hello everybody! I play Simcity4 and I have a few mods installed, of course there is NAM and I also use the Industrial doubler + residential halver, but I'm still not able to plan how to build a city and what type of layouts are the best. The residential halver mod in itself also imposes a blanket reduction on ALL residential for the better, as now you can have the sprawling suburbs and maintain a reasonable occupancy rate in your denser residential areas, as now 5 sims in an average house would be the default, instead of the 8-12 sims before the mod. Is there a mod that lets me zone first, then line up the roads myself? I like the asthetic of smaller/lower income houses with a centralized big city. I would like to try some mods for Sim City 4 but I do not want to download a whole bunch of stuff that lags and slows down my game and my laptop in general. I also use SimPeg Agricultural Mod, as I prefer its more European feel than the vanilla farms. There are many networks that improve the gaming experience for the transportation industry such as RHW (Real Highway), RRW (Real RailWay) Growing every zoning type throughout your region will greatly benefit your large city. TL;DR The game is able to consolidate zoning blocks based on land value. 15K subscribers in the simcity4 community. Jun 22, 2004 · Mod contains 2 files, both of which increase the games original zoning limitation for all the different RCI Zoning Tools. Medium density zones. Industrial Revolution Mod Base Pack by T-Wrecks A more compact version of the flagship Network Addon Mod (NAM), NAM Lite features just the most essential of NAM features, including the NAM's renowned Traffic Simulator Plugins, refining SimCity 4's pathfinding engine to work as it was originally intended, along with Automata Controller options, updated textures (including a Euro/International This is an unofficial community for the EA mobile game Simcity BuildIt. There is important news in the Simcity 4 community and here is the main information below -Introducing Network Addon Mod 48Finally, here we go. This subreddit is a place for players of the game to gather, discuss the game, and share tips and achievements with the community. Having poked around the list of game properties, there actually is one that would seem to allow mixed use--"AllowJointOccupancy". Those will have some of the biggest visual impact on the game, more so than any other content. Then start zoning $$-$$$ residential (20k is a good start); other commercial zoning will obviously be needed to support the suburb. Besides high population, you need educated Sims, a big city, high land value (parks, plazas etc). It's about residential demand, not industry nor commercial. After a long wait we can finally show you Network Addon Mod 48 to the public and to celebrate this the end of the long wait we have created a gloriadic poster also to celebrate the announcement of a much anticipated game Also try the Industrial Revolution Mod. Actually I build 9x9 road squares where I put the streets in the 5th cell and fill them up with 4x4 squares of low density res and com, and when the Posted by u/Valriete - 5 votes and 9 comments Related SimCity SimCity 4 City-building game Gaming forward back r/CitiesSkylinesModding A subreddit dedicated to the development of mods and custom content for Cities: Skylines and Cities: Skylines II, the city-builder games from Colossal Order. dont over zone commercial in the CBD to start. it's been about 7 months since i compiled my list of super ultimate awesome essential sc4 mods which proved to be so helpful that it managed to sneak its way into the sidebar of this awesome subreddit. There's a couple ways to make your Steam copy play nice with a multi-core CPU, the easiest of which is a brand-new method: just drop Null 45's SC4CPUOptions. Your one-stop shopping destination for SC4 terrain mods is the terrain mod shoppe lists on Simtropolis, here's six major categories of terrain mods to use Definitely a good start here--the interchange is pretty compact overall, and seems to have all the directionality taken into consideration. I used excel at one point to plan out the road system so I could add in monoraild/highways without destroying anything. As someone who recently got back into SC4 and started using custom content for the first time, I found it to be a really great starting point. All zone tiles need to be within a certain distance of the road in order to grow. 39K subscribers in the SimCity community. The only mod that let's you manipulate the highway is RegionFreeRoad and all that does is allow you to draw another highway-to-city entry road. Hello, I am trying to mod my copy of Simcity 4 Rush Hour Steam on a Windows computer and Hey guys, just started out playing Simcity 4 Deluxe Edition, and have been having trouble with low residental and commercial demand. I’m trying to figure out whats going on with my residential zoning, its in incredibly high demand but nothing is being built. Industrial exportations raise the demand cap for industries, so it is important you provide your industries with a rapid and easy access to the edge of your map or to a port. Over time, MAME (originally stood for Multiple Arcade Machine Emulator) absorbed the sister-project MESS (Multi Emulator Super System), so MAME now documents a wide variety of (mostly vintage) computers, video game consoles and calculators, in addition to the arcade video games that were its Hello, everyone. So what I did was I downloaded Skyepack 3. The mod mostly relot the vanilla industrial buildings to make them look more realistic and less clogged, but you can find a lot of IRM compatible BATs on Simtropolis' STEX Exchange. It's possible you haven't even unlocked some of the large stage 7 and 8 office buildings you're wanting. Mod installation: SimCity 4 modder’s drove me insane with all the dependencies they had (Which half the time were redundant and pointless over the in-game props or other modder’s props but were otherwise necessary for the mod to work). But nah, they had to give us smaller maps and less functionality. 37 votes, 16 comments. So I think Simcity 4 let me feel as city planner or engineers with mods and I am forever grateful for having this game. There's a "rural" option in the newer Version 2. Mechanically it plays pretty well. Oftentimes, Sims are too lazy to walk 2 feet to a subway station which would take them right to their job. I doubt we're ever getting true highway manipulation á la SC4. You can't get in an infinite debt spiral like in SimCity 2000 (you can still struggle mightily, but your city should eventually pull out of it). High tech Industry fix mod. The subreddit for all things related to Modded Minecraft for Minecraft Java Edition --- This subreddit was originally created for discussion around the FTB launcher and its modpacks but has since grown to encompass all aspects of modding the Java edition of Minecraft. You can build all the way to the next city, so essentially you can fill an entire region that way (having Cities about the size of SimCity 4) If you're using a mod like the CAM it might change that but even with the CAM I don't see many 4xX's growing in my city. Those four demands are related to industrial zoning - industrial dirty, industrial manufacturing, industrial agriculture, and industrial high tech. However, with my current suffering from traffic, I'm looking at the two big ones I keep hearing about 'round these parts. make sure your sims have easily accessible jobs. However, there are no files that use the property in the base game files, and sadly, all attempts to enable it proved futile. Hey fellow city planners. Ctrl makes 1 large lot instead of many small ones . It'd be awesome to have a mod that allows you to choose density and wealth level when zoning alongside the existing any-wealth zones. It has quite a lot of dependencies, but it also replaces ALL the maxis lots with nicer looking ones, so it's well worth all the trouble. Related SimCity SimCity 4 City-building game Gaming forward back r/CitiesSkylines A community-led subreddit for Cities: Skylines and Cities: Skylines II, the city-builder games from Colossal Order. However, add ons related to your problem, probably not :) NAM improves the path finding of the AI. Not the traffic volumes. dll. You chose the best Sim City game to start with! OK, quick rundown: First of all, at the most basic level, the game works by you zoning up (basically "setting aside") land for different use. I think the one thing that would probably help you out the most would be the FLEXFly system--it includes curved ramp sections that allow other RHW networks to cross under/over the actual curve, allowing for a nice smooth result. Mods . next comes zoning. It increases the zoning limits. ideally the area of the city you wish to become the central business district. Reduce school bus and ambulance funding as much as you can. begin zoning your city using a mixed zoning plan. 41 votes, 42 comments. I don’t get when people reference America not having mixed zoning. Posted by u/Ahingadingadurgen981 - 221 votes and 9 comments Get the Reddit app Scan this QR code to download the app now ADMIN MOD • SimCity 4 Multiplayer Project Launcher version 0. When I'm zoning, the streets often connect imperfectly, and that mildly infuriates me. Unfortunately, however, in order to make sure the mod works correctly, you'd need to demolish all of it, then plop the mod in, then start the game back up and let it run. rvcsz fcazza yod vkjmpf setyem kbh frux hhi qwcejk fepr